The second issue of the RMIT journal Second Nature is about “Games, Locative & Mobile Media”. I wrote a short article about urban games and their importance for the issues we address with The Mobile City. In this article I discern five possible ‘levels’ to
Tag Archives: hybrid_space
Review: “Portable Objects in Three Global Cities” by Mimi Ito et al.
Mimi Ito, Daisuke Okabe, and Ken Anderson have an interesting chapter in the edited volume by Rich Ling & Scott Campbell (2009) “The reconstruction of space and time: mobile communication practices” which recently came out. The chapter is called “Portable Objects in Three Global
Virtual fashion from The Sims in physical H&M stores
Dutch marketing blog Adformatie writes that an outfit designed by a player of virtual life game The Sims will be sold in almost 1000 H&M stores in Europe, starting July 6 2008. The outfit is the result of a design contest in which all Sims
Hackers attack epileptics forum: crossing digital borders
Just a few more or less recent items that I find interesting (cutting it up in multiple posts): Wired reports that hackers have attacked an online forum for epilepsy patients. They placed fast-moving images on the forum, which resulted in a number of epilepsy patient








Txt and the city
This is a commissioned article I wrote a few months ago for Canvas8 about the role of technologies in urban culture and its implications for brands. It is republished here with kind permission. Txt and the city Michiel de Lange Scope Today’s cities are