Written by Michiel de Lange.
Posted on March 12, 2011.
Tagged architecture, BIM, social networking. Bookmark the Permalink.
↑ Newer post: The Urban Culture of Sentient Cities: From an Internet of Things to a Public Sphere of Things
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↑ Newer post: The Urban Culture of Sentient Cities: From an Internet of Things to a Public Sphere of Things
↓ Older post: Three approaches of digital media and urban design
 
Michiel de Lange (1976) is a part-time Lecturer in New Media Studies at Utrecht University, and a researcher and adviser of new media and urbanism. He is trained as a cultural anthropologist, and holds a PhD in philosophy (2010) with a dissertation about mobile media technologies and urban identities. He collaborated in a locative media art & science project (www.nomadicmilk.net). He worked for Knowledgeland, a Dutch think-tank that aims to strengthen the knowledge-based society. He also worked for Cybersoek, a computer neighborhood center in Amsterdam. He is advisor e-culture at Mediafonds. Michiel is on Twitter and LinkedIn.
Crisis & chances for the enterprising architect – a report
Report of an evening for architects at the Chamber of Commerce, Amsterdam, 3 March 2011
We have repeatedly claimed with The Mobile City that new media technologies profoundly change urban life, offer new challenges and opportunities to the design of cities, and that therefore architects should ‘critically engage’ with these developments (see here, here, here, and here). This evening should therefore give some insights into the question if and how architects are indeed doing so. I’ll give my conclusions of this evening right away. It turned out that architects are indeed taking notice of new media. Two of the six parallel sessions that took place explicitly dealt with media and technologies (one about social media, one about BIM). At the same time there is still a world to explore. For instance, the session about social media hardly ventured beyond their use as instruments for communication strategies. Almost no attention was being paid to digital technologies as instruments to design with-, or as an integral part of a concept (to design for-).
Architects must make choices
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Griffioen observed that many architects feel that they have been robbed of their traditional specialties. Sketching, modeling, construction, execution, and so on are increasingly outsourced to others. What is left for the architect? New technologies also provide new opportunities, he says. For instance, thanks to Building Information Modeling (BIM) architects can oversee and coordinate the collaboration between all parties involved.
After this “just do it!”-type talk, it was time to move to the breakout sessions. There were two rounds of six sessions each. I opted for those that explicitly dealt with media and technologies (social media and BIM).
How can social media help architects?
She presented a large number of examples. HM architects put a moodboard on their website for customers. Unexpectedly, customers put it Facebook and shared it with friends, thus spreading the name of the office. Heijmans Real Estate uses a Facebook page to communicate about their projects as a way of “image building”. The Netherlands Architecture Institute has developed an augmented reality app that unlocks Rotterdam’s past, present and future (realized or imagined), and can also be used as a platform to present plans to clients. The website Projektplek offers a secured and collaborative online project space. Linkedin can be used to build up a network, and follow and participate in relevant groups. Architects can also maintain their own weblogs, a great way to share knowledge with others and acquire a reputation as an expert. One example is Architect 21 by Anette van Apeldoorn. Another example is Anet, a network of architects maintained by Bjorn van Rheenen. One can use Twitter to interact with others, like BNA’s Fred Schoorl, or to coordinate affairs between a project group (“hey, where are my drawings?”). Or Twitter can be used in innovative new ways to harvest information, like XML’s Twitterhouse.
Second up was Carl Kerchmar, a media developer and technology trendwatcher. He talked about a concept for a business area enhanced by media technologies called CloudMrkt, which he is developing together with an architect (see StudioNUM). CloudMrkt proposes to deliver a crowd sourcing toolkit for a local business area. The idea is that multiple entrepreneurs can tap into and contribute to a common pool of resources, from sharing internet connections and software (thus reducing costs) to sharing physical meeting spaces. This could be a way to augment otherwise unattractive commercial areas, like Amsterdam’s Westpoort. The concept is still under development. This seems an interesting attempt to explore new opportunities for urban development with the aid of digital media technologies. We’ll keep an eye on how they develop this plan in the future.
There were some pretty skeptical questions among 20-30 architects or so present, especially among the older generations. Why should I use it? What’s the use of connecting with someone via a network? How do I cope with the torrent of information? Isn’t this a waste of time? Why should I be interested in someone’s private affairs? The speaker had a hard time explaining the change in mindset needed to engage with social media. Older architects in particular seemed to be largely unconvinced of social media as a way to communicate about one’s work and share information. To come up with creative and innovative new ways to use social media as part of the design process itself then appears an even bigger leap. I couldn’t help getting the impression that many architects remain unwilling to engage with new media in their profession. In that sense, little progress seems to have been made since our 2009 talk at the Day of the Young Architect, when just half of the young architects indicated that they recognized the profound influence of new media on their profession.
BIM: the gamification of architecture?
There are also a number of (potential) problems. A contractor may not yet use the software, files easily get very large, synchronizing and version management between multiple parties is tricky, and local legislation is not yet integrated into the software. Moreover, some in the audience raised a concern for protecting their intellectual property: what if someone runs away with your ready-to-make files?
Van der Vlist argued that BIM is not only useful for big, complex projects and big agencies, but also for smaller projects. Very precise instructions can be given to the lumber factory, so that the craftsmen at the building site merely need to assemble from pre-fab elements (a further blow to Sennett’s craftsmanship?). Van der Vlist noted that older architects have a hard time learning how to work with BIM, whereas young people – who are used to 3D gaming – have no problem at all. With BIM, urban design increasingly takes place in a simulation environment. At some point I asked Van der Vlist in what way his work was any different from that of game modelers. He answered that architects and game designers have a lot in common, and that he himself considered game design an inspiring example. Of course architects in the end build things for the physical world, but the virtual and physical are definitely intersecting, he said. What’s more, BIM allows architects to play with a host of design parameters and uncertain outcomes, whereby each change leads to a new configuration. In that sense it can be argued that architecture too becomes part of a broader cultural shift towards ‘gamification’, i.e. the application of game principles outside a bounded game environment (albeit without the instant gratification of earning points).
Conclusion
Is a new generation of architects truly arising, as a Dutch television series (in Dutch) is currently looking into? The organizers could have done better by inviting a younger generation of architects to present some best practices. At past events organized by The Mobile City, innovative young architects have presented work in which they explore how information derived from social networks can be fed back into the design program, or how the balance between producers and end-users can be tilted by using social media for user-specific architecture. These new opportunities were largely ignored this evening. As said above, the need to rethink one’s own profession was felt profoundly among those present. The downside of this ‘inner turn’ seems that many remain too myopic to look outside their own frames and consider how other professional fields can help lift the next wave of architecture.