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	<title>Comments on: Storytelling with Locative Media: Michael Epstein&#8217;s take on &#8216;terratives&#8217;</title>
	<atom:link href="http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/</link>
	<description>Mobile Media and Urban Design</description>
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		<title>By: Some notes on the design of pervasive games</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-23620</link>
		<dc:creator>Some notes on the design of pervasive games</dc:creator>
		<pubDate>Thu, 21 Apr 2011 21:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-23620</guid>
		<description>[...] last year we wrote about Michael Epstein&#8217;s (Founder of Untravel Media) take on &#8216;storytelling with  locative media&#8216;, in which he discussed the role of gameplay in location based [...]</description>
		<content:encoded><![CDATA[<p>[...] last year we wrote about Michael Epstein&#8217;s (Founder of Untravel Media) take on &#8216;storytelling with  locative media&#8216;, in which he discussed the role of gameplay in location based [...]</p>
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		<title>By: The Mobile City &#187; Blog Archive &#187; Wireless Stories: optimism and doubts about the future of public space</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-22878</link>
		<dc:creator>The Mobile City &#187; Blog Archive &#187; Wireless Stories: optimism and doubts about the future of public space</dc:creator>
		<pubDate>Tue, 22 Feb 2011 20:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-22878</guid>
		<description>[...] of what he had called &#8216;terratives&#8217; &#8211; narrative that are told on location. (see an earlier Mobile City report for a more in depth analysis of the genre).  For instance, in Boston they created a project named [...]</description>
		<content:encoded><![CDATA[<p>[...] of what he had called &#8216;terratives&#8217; &#8211; narrative that are told on location. (see an earlier Mobile City report for a more in depth analysis of the genre).  For instance, in Boston they created a project named [...]</p>
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		<title>By: The Mobile City &#187; Blog Archive &#187; The Best/Most Read Articles on Urban Culture &#38; Mobile Media @ TheMobileCity.nl</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-21571</link>
		<dc:creator>The Mobile City &#187; Blog Archive &#187; The Best/Most Read Articles on Urban Culture &#38; Mobile Media @ TheMobileCity.nl</dc:creator>
		<pubDate>Fri, 27 Aug 2010 10:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-21571</guid>
		<description>[...] Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’ (conference report) [...]</description>
		<content:encoded><![CDATA[<p>[...] Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’ (conference report) [...]</p>
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		<title>By: Location Based Narrative and Story</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-21487</link>
		<dc:creator>Location Based Narrative and Story</dc:creator>
		<pubDate>Sun, 13 Jun 2010 15:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-21487</guid>
		<description>[...] Here&#039;s the link to the Mobile City post, Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’. […]
</description>
		<content:encoded><![CDATA[<p>[...] Here&#8217;s the link to the Mobile City post, Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’. […]</p>
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		<title>By: Urban Screens @MediaLAB » The Best/Most Read Articles on Urban Culture &#38; Mobile Media @ TheMobileCity.nl</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-21467</link>
		<dc:creator>Urban Screens @MediaLAB » The Best/Most Read Articles on Urban Culture &#38; Mobile Media @ TheMobileCity.nl</dc:creator>
		<pubDate>Mon, 07 Jun 2010 10:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-21467</guid>
		<description>[...] Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’ (conference report) [...]</description>
		<content:encoded><![CDATA[<p>[...] Storytelling with Locative Media: Michael Epstein’s take on ‘terratives’ (conference report) [...]</p>
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		<title>By: Michael Epstein</title>
		<link>http://www.themobilecity.nl/2009/06/04/storytelling-with-locative-media-michael-epsteins-take-on-terratives/comment-page-1/#comment-20271</link>
		<dc:creator>Michael Epstein</dc:creator>
		<pubDate>Wed, 24 Jun 2009 04:54:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.themobilecity.nl/?p=517#comment-20271</guid>
		<description>Martijn, thanks for capturing these words I didn&#039;t even realize I had thrown out.  Now I can use them again.  I went to the Come Out and Play Festival Last weekend and I felt that this divide between character and issues driven mobile media is widening as most of the mobile games featured there were shorter, simpler, &quot;snackable&quot; mobile media.  While the social aims of Big Games are often admirable, the play fairly quickly denatures any complexity to the story.  Thanks again for you great summary of the talk.</description>
		<content:encoded><![CDATA[<p>Martijn, thanks for capturing these words I didn&#8217;t even realize I had thrown out.  Now I can use them again.  I went to the Come Out and Play Festival Last weekend and I felt that this divide between character and issues driven mobile media is widening as most of the mobile games featured there were shorter, simpler, &#8220;snackable&#8221; mobile media.  While the social aims of Big Games are often admirable, the play fairly quickly denatures any complexity to the story.  Thanks again for you great summary of the talk.</p>
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